Your Room

As Part 2 opens the player finds themselves waking up again but this time in a familiar place. Your Room is your base of operations inside your Home and the starting point for Part 2. Here the player has several actions that can change based on a number of factors. It is also where you monitor your own Parasite Gestation progress, your physical transformation (if you began as Male), your Detection Threat, and the town infected/infested stats. Actions:


 * Infect yourself or masturbate (opens menu for parasites)
 * Jerk your Wermcock, Stroke your vagina, Fondle your breasts, Rub your Dick (all these options return you to the previous menu as they are currently not implemented)
 * Wear X Biosuit (Puts on the selected Biosuit. After 7 days of continuous wearing it will no longer be possible to remove.)
 * Take off Biosuit (Attempts to remove the Biosuit.)
 * insert a werm/choker/canal/starfish into your pussy (only available while wearing the werm Biosuit, chooses a candidate for transformation into a mutated parasite.)
 * Normal infection options; putting canals into mouths, starfish over breasts etc.


 * Go to Bed (Advance to the next day, only possible once you have left Your House)
 * under your desk (Adds a werm to your inventory, only during first day and only if you did not bring parasites from part 1.)

* Your Bedroom informs you that on Weekdays you should go to school. Currently there are NO consequences for Skipping.

Prior to version 4.3 it was possible to have other goals which would be displayed here, also there were more parasites left in your room in the mornings.