Brain Infesting

4.13 changed the Brain infestation Mini-game and implemented a sexual preference system in it's place.

The Player and NPC's gain (set) preferences by engaging in sex and picking options until they unlock one or more preferences.

These preferences are used in the new Mini-game to influence the progression of both the NPC's and the Parasites pleasure as either one gains more pleasure, more advanced options appear. Werms have a preference for Vaginal by default so will gain pleasure from that so try find an option that benefits both.

Under certain circumstances the NPC (or the Werm) can get a multiplayer to the pleasure meter in the form of 1.5x - 2x, this can also hinder their pleasure score when choosing a bad action, instead of a -1 normally this will drop to -3 each time they resist.

One such multiplier is the NPC already accepting the Werm as their master giving them a 1.5x Multiplier.

To win the Mini-game you need to have the pleasure high enough before turn 31 other wise it will result in a loss and you gain around +20 detection/discovery.

During the Mini-game the more pleasure you gain the more sexual action become available

Self Brain Infest
Infesting yourself is overall similar to that of infesting a NPC but the initial available actions are shortened to 2 and there are only 2 outcomes;
 * Domination, where the players pleasure is high and gives in to said pleasure.
 * Harmonization where you want your ego to survive (although the werm still fucks you till you collapse).

NPC Pleasure = 50+

 * -10 Discovery
 * Set Resistance to -100
 * Set Perversion to +100
 * Werm is unhappy with the outcome and alters the NPC's preferences to align with its own, doesn't gain full control resulting in +10 Discovery

Werm Pleasure = 50+

 * +10 Discovery
 * +30 Resistance
 * The werm is happy with the outcome taking full control resulting in -10 Discovery

Harmony (Werm+NPC) Pleasure = 50+

 * -10 Discovery
 * Set Resistance to -100
 * Set Perversion to +100
 * NPC accepts the werm and the werm is happy with the outcome taking full control resulting in -10 Discovery

Losing Outcome

 * +10 Discovery
 * +30 Resistance
 * Werm is unhappy with the outcome and alters the NPC's preferences to align with its own, doesn't gain full control resulting in +10 Discovery